#ifndef _SCRIPTABLEINPUTHANDLER_
#define _SCRIPTABLEINPUTHANDLER_

#include "InputHandler.hpp"
#include "Scripting/Scriptable.hpp"

class ScriptableInputHandler:public InputHandler, public Scriptable{
public:
    ScriptableInputHandler();

    void bind(lua_State* luaState);
    void push(lua_State* luaState);
};

#endif